Display Name = "Casino"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dealer>"])
    ShowText(["Would you like to enjoy some poker?"])
    ShowChoices([["Yes", "No"], 2])
    When([0, "はい"])
      PlayBGM(["RPG::BGM(@name=\"casino2\", @volume=100, @pitch=100)"])
      Script(["start_poker(50, 5, 5)"])
      PlayBGM(["RPG::BGM(@name=\"casino\", @volume=100, @pitch=100)"])
      Empty([])

    When([1, "いいえ"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 980, 6, 16, 0, 0])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 755, 6, 16, 0, 0])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 980, 6, 16, 0, 0])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 755, 6, 16, 0, 0])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 980, 6, 16, 0, 0])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 755, 6, 16, 0, 0])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["usagi_fc1", 0, 0, 2])
      ShowText(["\\n<Bunny Girl>"])
      ShowText(["I'm a natural bunny girl."])
      ShowText(["Recently, I've been getting proposed to by customers more often."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["usagi_fc1", 3, 0, 2])
      ShowText(["\\n<Bunny Girl>"])
      ShowText(["I'm a natural bunny girl."])
      ShowText(["I'm happy that the world has become peaceful."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ConditionalBranch([6, -1, 8])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["There is a 5-coin slot."])
      ShowText(["Would you like to play?"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        PlayBGM(["RPG::BGM(@name=\"casino2\", @volume=100, @pitch=100)"])
        Script(["call_slot_scene(5)"])
        PlayBGM(["RPG::BGM(@name=\"casino\", @volume=100, @pitch=100)"])
        Empty([])
      When([1, "いいえ"])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ConditionalBranch([6, -1, 8])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["There is a 5-coin slot."])
      ShowText(["Would you like to play?"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        PlayBGM(["RPG::BGM(@name=\"casino2\", @volume=100, @pitch=100)"])
        Script(["call_slot_scene(5)"])
        PlayBGM(["RPG::BGM(@name=\"casino\", @volume=100, @pitch=100)"])
        Empty([])
      When([1, "いいえ"])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Elegant Girl>"])
      ShowText(["Wow, my armpit sweat is intense... I hope it doesn't smell."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Elegant Girl>"])
      ShowText(["Wow, my armpit sweat is intense... P-please don't smell it."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ConditionalBranch([1, 110, 0, 0, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Bunny>"])
      ShowText(["You currently don't have any coins."])
      ShowText(["Would you like to buy coins? Or would you like to view the prizes?"])
      Empty([])

    Else([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Bunny>"])
      ShowText(["You currently have \\V[110] coins."])
      ShowText(["Would you like to buy coins? Or would you like to exchange for prizes?"])
      Empty([])

    BranchEnd([])
    ShowChoices([["Buy coins", "Exchange for prizes", "Don't need anything"], 3])
    When([0, "コインを買う"])
      ShowChoices([["60 coins (1000G)", "350 coins (5000G)", "1500 coins (20000G)", "Stop"], 4])
      When([0, "60コイン（1000G）"])
        ConditionalBranch([7, 1000, 0])
          PlaySE(["RPG::SE(@name=\"Coin\", @pitch=100, @volume=80)"])
          Script(["gain_coin(60)"])
          ChangeGold([1, 0, 1000])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Purchased 60 coins! (Total: \\V[110] coins)"])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Bunny>"])
          ShowText(["You don't have enough money."])
          Empty([])
        BranchEnd([])
        Empty([])
      When([1, "350コイン（5000G）"])
        ConditionalBranch([7, 5000, 0])
          PlaySE(["RPG::SE(@name=\"Coin\", @pitch=100, @volume=80)"])
          Script(["gain_coin(350)"])
          ChangeGold([1, 0, 5000])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Purchased 350 coins! (Total: \\V[110] coins)"])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Bunny>"])
          ShowText(["You don't have enough money."])
          Empty([])
        BranchEnd([])
        Empty([])
      When([2, "1500コイン（20000G）"])
        ConditionalBranch([7, 20000, 0])
          PlaySE(["RPG::SE(@name=\"Coin\", @pitch=100, @volume=80)"])
          Script(["gain_coin(1500)"])
          ChangeGold([1, 0, 20000])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["I bought 1500 coins! (Possession: \\V[110] pieces)"])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Bunny>"])
          ShowText(["You don't have enough money."])
          Empty([])
        BranchEnd([])
        Empty([])
      When([3, "やめておく"])
        Empty([])
      ChoicesEnd([])
      Empty([])

    When([1, "景品に交換する"])
      Script(["@goods = []"])
      ScriptMore(["@goods.push [100, :I, 4]"])
      ScriptMore(["@goods.push [150, :A, 163]"])
      ScriptMore(["@goods.push [200, :I, 22]"])
      ScriptMore(["@goods.push [250, :A, 164]"])
      ScriptMore(["@goods.push [300, :A, 259]"])
      ScriptMore(["@goods.push [400, :A, 1733]"])
      ScriptMore(["@goods.push [400, :A, 1735]"])
      ScriptMore(["@goods.push [500, :I, 5]"])
      ScriptMore(["@goods.push [750, :W, 703]"])
      ScriptMore(["@goods.push [750, :I, 12]"])
      Script(["@goods.push [1000, :A, 264]"])
      ScriptMore(["@goods.push [1000, :A, 168]"])
      ScriptMore(["@goods.push [1500, :A, 1115]"])
      ScriptMore(["@goods.push [1500, :A, 1734]"])
      ScriptMore(["@goods.push [1500, :A, 1736]"])
      ScriptMore(["@goods.push [2500, :A, 1703]"])
      ScriptMore(["@goods.push [3000, :I, 1806]"])
      ScriptMore(["@goods.push [5000, :W, 128]"])
      ScriptMore(["@goods.push [7500, :A, 10]"])
      ScriptMore(["@goods.push [8000, :A, 1724]"])
      ScriptMore(["@goods.push [10000, :A, 1691]"])
      ScriptMore(["call_casino_prize(@goods)"])
      Empty([])

    When([2, "用はない"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ConditionalBranch([6, -1, 8])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["There is a 5-coin slot."])
      ShowText(["Would you like to play?"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        PlayBGM(["RPG::BGM(@name=\"casino2\", @volume=100, @pitch=100)"])
        Script(["call_slot_scene(5)"])
        PlayBGM(["RPG::BGM(@name=\"casino\", @volume=100, @pitch=100)"])
        Empty([])
      When([1, "いいえ"])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ConditionalBranch([6, -1, 8])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["There is a 10-coin slot."])
      ShowText(["Would you like to play?"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        PlayBGM(["RPG::BGM(@name=\"casino2\", @volume=100, @pitch=100)"])
        Script(["call_slot_scene(10)"])
        PlayBGM(["RPG::BGM(@name=\"casino\", @volume=100, @pitch=100)"])
        Empty([])
      When([1, "いいえ"])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ConditionalBranch([6, -1, 8])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["There is a 10-coin slot."])
      ShowText(["Would you like to play?"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        PlayBGM(["RPG::BGM(@name=\"casino2\", @volume=100, @pitch=100)"])
        Script(["call_slot_scene(10)"])
        PlayBGM(["RPG::BGM(@name=\"casino\", @volume=100, @pitch=100)"])
        Empty([])
      When([1, "いいえ"])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ConditionalBranch([6, -1, 8])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["There is a 10-coin slot."])
      ShowText(["Would you like to play?"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        PlayBGM(["RPG::BGM(@name=\"casino2\", @volume=100, @pitch=100)"])
        Script(["call_slot_scene(10)"])
        PlayBGM(["RPG::BGM(@name=\"casino\", @volume=100, @pitch=100)"])
        Empty([])
      When([1, "いいえ"])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dealer>"])
    ShowText(["Would you like to enjoy some poker?"])
    ShowChoices([["Yes", "No"], 2])
    When([0, "はい"])
      PlayBGM(["RPG::BGM(@name=\"casino2\", @volume=100, @pitch=100)"])
      Script(["start_poker(50, 5, 5)"])
      PlayBGM(["RPG::BGM(@name=\"casino\", @volume=100, @pitch=100)"])
      Empty([])

    When([1, "いいえ"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dealer>"])
    ShowText(["Please enjoy yourself to the fullest!"])
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["So it was no good after all, damn it!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["So it was no good after all!"])
      ShowText(["It's like a microcosm of life!!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Fortuneteller>"])
    ShowText(["Since you've missed this many times in a row... the next one should be a hit."])
    ShowText(["I can see the future..."])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dealer>"])
    ShowText(["Now, red or black..."])
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dealer>"])
    ShowText(["I'm sorry, but there are no seats available..."])
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ConditionalBranch([6, -1, 8])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["There is a 5-coin slot."])
      ShowText(["Would you like to play?"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        PlayBGM(["RPG::BGM(@name=\"casino2\", @volume=100, @pitch=100)"])
        Script(["call_slot_scene(5)"])
        PlayBGM(["RPG::BGM(@name=\"casino\", @volume=100, @pitch=100)"])
        Empty([])
      When([1, "いいえ"])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    ConditionalBranch([6, -1, 8])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["There is a 5-coin slot."])
      ShowText(["Would you like to play?"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        PlayBGM(["RPG::BGM(@name=\"casino2\", @volume=100, @pitch=100)"])
        Script(["call_slot_scene(5)"])
        PlayBGM(["RPG::BGM(@name=\"casino\", @volume=100, @pitch=100)"])
        Empty([])
      When([1, "いいえ"])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    ConditionalBranch([6, -1, 8])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["There is a 5-coin slot."])
      ShowText(["Would you like to play?"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        PlayBGM(["RPG::BGM(@name=\"casino2\", @volume=100, @pitch=100)"])
        Script(["call_slot_scene(5)"])
        PlayBGM(["RPG::BGM(@name=\"casino\", @volume=100, @pitch=100)"])
        Empty([])
      When([1, "いいえ"])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    ConditionalBranch([6, -1, 8])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["There is a 5-coin slot."])
      ShowText(["Would you like to play?"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        PlayBGM(["RPG::BGM(@name=\"casino2\", @volume=100, @pitch=100)"])
        Script(["call_slot_scene(5)"])
        PlayBGM(["RPG::BGM(@name=\"casino\", @volume=100, @pitch=100)"])
        Empty([])
      When([1, "いいえ"])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>"])
    ShowText(["Raise..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I can't read their expression at all..."])
    ShowText(["It's a poker face like iron."])
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Zawa... zawa..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["53"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime>"])
    ShowText(["Gunya~"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ConditionalBranch([6, -1, 8])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["There is a 10-coin slot."])
      ShowText(["Would you like to play?"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        PlayBGM(["RPG::BGM(@name=\"casino2\", @volume=100, @pitch=100)"])
        Script(["call_slot_scene(10)"])
        PlayBGM(["RPG::BGM(@name=\"casino\", @volume=100, @pitch=100)"])
        Empty([])
      When([1, "いいえ"])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["This row of slot machines has a different color, right?"])
    ShowText(["It's a high-stakes machine for 10 coins."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["I want to earn enough to bet big on this machine..."])
    ShowText(["After all, gathering funds through poker is the basics!"])
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>"])
    ShowText(["Slots aren't good."])
    ShowText(["With machines, you can't feel the warmth of a human..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>"])
    ShowText(["In other words, there's no heartfelt strategy against machines..."])
    ShowText(["It's no good like that..."])
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    Empty([])

CommonEvent 129
Name = "EV129"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Bunny>"])
      ShowText(["Please forget the time and enjoy yourself~♪"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Bunny>"])
      ShowText(["Recently, pickpocketing has been on the rise."])
      ShowText(["Customers, please be careful..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 130
Name = "EV130"

  Page 0
    ConditionalBranch([1, 110, 0, 0, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Bunny>"])
      ShowText(["You currently don't have any coins."])
      ShowText(["Would you like to buy coins? Or would you like to view the prizes?"])
      Empty([])

    Else([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Bunny>"])
      ShowText(["You currently have \\V[110] coins."])
      ShowText(["Would you like to buy coins? Or would you like to exchange for prizes?"])
      Empty([])

    BranchEnd([])
    ShowChoices([["Buy coins", "Exchange for prizes", "Don't need anything"], 3])
    When([0, "コインを買う"])
      ShowChoices([["60 coins (1000G)", "350 coins (5000G)", "1500 coins (20000G)", "Stop"], 4])
      When([0, "60コイン（1000G）"])
        ConditionalBranch([7, 1000, 0])
          PlaySE(["RPG::SE(@name=\"Coin\", @pitch=100, @volume=80)"])
          Script(["gain_coin(60)"])
          ChangeGold([1, 0, 1000])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Purchased 60 coins! (Total: \\V[110] coins)"])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Bunny>"])
          ShowText(["You don't have enough money."])
          Empty([])
        BranchEnd([])
        Empty([])
      When([1, "350コイン（5000G）"])
        ConditionalBranch([7, 5000, 0])
          PlaySE(["RPG::SE(@name=\"Coin\", @pitch=100, @volume=80)"])
          Script(["gain_coin(350)"])
          ChangeGold([1, 0, 5000])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Purchased 350 coins! (Total: \\V[110] coins)"])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Bunny>"])
          ShowText(["You don't have enough money."])
          Empty([])
        BranchEnd([])
        Empty([])
      When([2, "1500コイン（20000G）"])
        ConditionalBranch([7, 20000, 0])
          PlaySE(["RPG::SE(@name=\"Coin\", @pitch=100, @volume=80)"])
          Script(["gain_coin(1500)"])
          ChangeGold([1, 0, 20000])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["I bought 1500 coins! (Possession: \\V[110] pieces)"])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Bunny>"])
          ShowText(["You don't have enough money."])
          Empty([])
        BranchEnd([])
        Empty([])
      When([3, "やめておく"])
        Empty([])
      ChoicesEnd([])
      Empty([])

    When([1, "景品に交換する"])
      Script(["@goods = []"])
      ScriptMore(["@goods.push [100, :I, 4]"])
      ScriptMore(["@goods.push [150, :A, 163]"])
      ScriptMore(["@goods.push [200, :I, 22]"])
      ScriptMore(["@goods.push [250, :A, 164]"])
      ScriptMore(["@goods.push [300, :A, 259]"])
      ScriptMore(["@goods.push [400, :A, 1733]"])
      ScriptMore(["@goods.push [400, :A, 1735]"])
      ScriptMore(["@goods.push [500, :I, 5]"])
      ScriptMore(["@goods.push [750, :W, 703]"])
      ScriptMore(["@goods.push [750, :I, 12]"])
      Script(["@goods.push [1000, :A, 264]"])
      ScriptMore(["@goods.push [1000, :A, 168]"])
      ScriptMore(["@goods.push [1500, :A, 1115]"])
      ScriptMore(["@goods.push [1500, :A, 1734]"])
      ScriptMore(["@goods.push [1500, :A, 1736]"])
      ScriptMore(["@goods.push [2500, :A, 1703]"])
      ScriptMore(["@goods.push [3000, :I, 1806]"])
      ScriptMore(["@goods.push [5000, :W, 128]"])
      ScriptMore(["@goods.push [7500, :A, 10]"])
      ScriptMore(["@goods.push [8000, :A, 1724]"])
      ScriptMore(["@goods.push [10000, :A, 1691]"])
      ScriptMore(["call_casino_prize(@goods)"])
      Empty([])

    When([2, "用はない"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

CommonEvent 132
Name = "EV132"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Staff>"])
    ShowText(["Welcome..."])
    ShowText(["In this casino, you can use universal coins."])
    Empty([])

CommonEvent 134
Name = "EV134"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dealer>"])
    ShowText(["If you engage in cheating..."])
    ShowText(["It will be troublesome, but please bear with us."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["57"])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi>"])
    ShowText(["If you don't get caught, it's not cheating..."])
    ExitEventProcessing([])
    Label(["58"])
    ShowTextAttributes(["inp_fc2", 2, 0, 2])
    ShowText(["\\n<Remi>"])
    ShowText(["Trembling..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 135
Name = "EV135"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Brute>"])
      ShowText(["It's outrageous for a priest to be good at gambling."])
      ShowText(["What happened to the teachings, what happened to the teachings!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Brute>"])
      ShowText(["There's never been a time I've won against this gambling priest..."])
      ShowText(["Is this guy made of iron?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 139
Name = "EV139"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Brute>"])
      ShowText(["Life is a gamble!"])
      ShowText(["You, me, everyone is a gamble!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Brute>"])
      ShowText(["Even if the world becomes peaceful, I am doomed..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 140
Name = "EV140"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Sister>"])
      ShowText(["Oh Goddess, oh Goddess..."])
      ShowText(["Ah, Ilias has already died, hasn't she?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Sister>"])
      ShowText(["Anyway, praying to a dead Goddess..."])
      ShowText(["Ah, Ilias has come back to life, hasn't she?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 141
Name = "EV141"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Strong Man>"])
      ShowText(["Does the world hate me...?!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Strong Man>"])
      ShowText(["Brave Hero Luka, watch over me...!!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 143
Name = "EV143"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Aunt>"])
      ShowText(["It's getting hot...!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Aunt>"])
      ShowText(["Winning here is what a housewife does...!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 145
Name = "EV145"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Man>"])
      ShowText(["Next time, I can do it, next time...!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Man>"])
      ShowText(["Next time for sure..."])
      ShowText(["I have a feeling, next time for sure..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 146
Name = "EV146"

  Page 0
    ConditionalBranch([6, -1, 8])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["There is a 5-coin slot."])
      ShowText(["Would you like to play?"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        PlayBGM(["RPG::BGM(@name=\"casino2\", @volume=100, @pitch=100)"])
        Script(["call_slot_scene(5)"])
        PlayBGM(["RPG::BGM(@name=\"casino\", @volume=100, @pitch=100)"])
        Empty([])
      When([1, "いいえ"])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 158
Name = "EV158"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Man>"])
      ShowText(["Oh... it's here!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Man>"])
      ShowText(["Wow! It's the best luck of my life!!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 160
Name = "EV160"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Brute>"])
      ShowText(["What the heck, nothing is hitting at all!"])
      ShowText(["This machine and my head are both broken!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Brute>"])
      ShowText(["My brain and all my wealth have melted away!!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 161
Name = "EV161"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dealer>"])
    ShowText(["There are customers banging on the slot machines and causing a ruckus..."])
    ShowText(["This slot machine is worth more than your life."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dealer>"])
    ShowText(["Customers who damage the slot machines will be taken here."])
    ShowText(["Please understand that."])
    Empty([])

CommonEvent 162
Name = "EV162"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Sister>"])
    ShowText(["My life... is being drained away..."])
    Empty([])

CommonEvent 163
Name = "EV163"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Maid>"])
      ShowText(["Ah... I've melted away my master's fortune..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Maid>"])
      ShowText(["If I lose here, I'll be fired..."])
      ShowText(["Ah, this is the true essence of gambling...!!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 164
Name = "EV164"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Man>"])
      ShowText(["More... bring it on!"])
      ShowText(["This heat gives me a reason to live!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Man>"])
      ShowText(["I'm the worst..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 166
Name = "EV166"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Thief>"])
      ShowText(["Drunk on alcohol, drowning in gambling..."])
      ShowText(["I want to face the end of the world while still feverish."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Thief>"])
      ShowText(["After the frenzy of destruction, comes the frenzy of peace..."])
      ShowText(["When this heat cools down, that must be when true peace arrives."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 167
Name = "EV167"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thief>"])
    ShowText(["If there's a gambler in the party, it seems you'll gain an advantage in gambling."])
    ShowText(["Should I change jobs even now...?"])
    Empty([])

CommonEvent 168
Name = "EV168"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Wealthy Man>"])
      ShowText(["No, no, the casino is the best."])
      ShowText(["When I'm here, I can forget my fears..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Wealthy Man>"])
      ShowText(["Without the casino, I wouldn't have been able to endure the fear of the world ending."])
      ShowText(["I might have even taken my own life..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 169
Name = "EV169"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Wealthy Woman>"])
      ShowText(["I prefer watching men meet their ruin rather than gambling myself."])
      ShowText(["But to end up witnessing the end of the world..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Wealthy Woman>"])
      ShowText(["...It's thrilling."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Wealthy Woman>"])
      ShowText(["It's a bit disappointing that I can't see the world's destruction with my own eyes..."])
      ShowText(["Well, it's better to live long, after all."])
      Empty([])

    BranchEnd([])
    Empty([])
